With New World, there’s evidence that Amazon Games has tried to learn from some of those mistakes, but that still doesn’t make seeding a brand-new MMO, which costs $40 upfront to play, based on new IP no less, any easier. The fledgling Amazon Games found this out the hard way with its first game, Crucible, a 2020 hero shooter that was shuttered less than six months after it was made publicly available. ![]() To see this content please enable targeting cookies. ![]() ![]() From Tomb Raider: The Angel Of Darkness to Anthem, whether it’s down to an over cynical model, bad management, or an overall weak concept, even the world’s biggest publishers working with some of the world’s most talented developers strike out sometimes - however much money they throw at the problem.
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